Nintendont initializing virtual memory card. Where does nintendont create the .

Nintendont initializing virtual memory card. While I launched Paper Mario the Thousand Year Door earlier this morning, I realized that my save file was not there. It is a convenient solution for those Put the SD Card/USB device in your Wii and boot up the new WiiFlow In WiiFlow’s settings, set the default GC loader to “Nintendont” if you don't have an actual GC memory card: You'll have to go to each individual game's settings and set "NMM" to "Enabled". Use nintendont, it’s a homebrew app for the Wii mode in the Wii U. My USB is formatted to FAT32. Jan 28, 2025 · All of a sudden, it started getting stuck in nintendont during the memory card initialization process. I also had the same issue when I started up Paper I don't know what's the problem, but every time I load and iso, the loader, I guess, has a hard time "initializing storage device" or "initializing HID," and I just let it sit there for about 2 hours and the loader still didn't do anything. Not every game is compatible with Virtual Memory cards, and having the Virtual Memory Card option turned on takes resources used to play the games themselves, and the bigger the card sizes (over 251) introduce instability. The Wii is softmodded and I use Nintendont for playing GameCube backups. Memory card size, single or shared by games. I used to have an USB that was in raw format, It have a second partition that I never knew how was made, anyway I erase all the partitions and format it via CMD I keep my games in an old laptop that I only use to change games, and now I'm learning to do so on my Nov 12, 2022 · Like i said if it works on a regular wii without modding it it will work on nintendont just the same, this is too niche to redo the entire memory card codding for something very few people will ever use, because people that want real memory cards use real memory cards, the ones that dont, use nintendont virtual raw files and save them on sd/usb. I have to then take the memory card out and reinsert it in order for the system to register that there is a memory card inserted. If you're using separate virtual memory cards (which I recommend because you'll have no trouble with buggy cards because they're too big and you won't run out of space), you need to start and save in every game you want a save for. Usb Loader Gx is reading and ripping games no problem, unlike the old flash drive I was using before. Nintendont runs best with storage devices formatted with 32 KB clusters. For me on the wii mini, when I select virtual memory card on nintendont it creates a folder called save on the root of my USB HDD that's plugged in to my wii mini. The problem is my kids want to play too, and a lot of my favorites (Pokémon Colosseum for example) store one save per memory card. It saves everything in the Gamecube's memory to a file, so you can load it later and continue from exactly where you left off May 7, 2019 · If you attempt to initialize Nintendont with the official GameCube microphone left plugged into Memory Card Slot B, it will get stuck on "Initializing IOS 59 Kernel. Is there a way with Nintendont and USB Loader GX for us to each have a separate virtual memory card and switch between them? Is the emulated memory card, and I think it's an individual memory card for each game. Feb 4, 2016 · So when you enable memory card emulation you get one virtual memory card for each game if the setting is set to individual. 4, and what mean should I choose to continue to play my dumps with the same hardware i used to play with Loadiine (my games are on a SD card)? How do I change the configuration settings for it to use a virtual memory card? Whenever I open up the bin folder on Notepad++ I get a bunch of junk that is completely unreadable, WiiFlow? and USB Loader GX refuse to find any games within USB:\games\ (it is "games\<whatever>\game. Das Ganze funktioniert dabei wie Sep 4, 2025 · Dear Nintendont team So I just got a gamecube memcard just for a more "Authentic" experience and I created a save file for majoras mask and it saved to the real memcard. Mar 5, 2023 · make sure your sd card is unlocked also make sure your inject is installed into nand and not into an wiiu formatted hdd. In this video, I show you a couple solutions to problems on USB Loader GX. Games are named properly in the right folder (game title/game. Apr 27, 2025 · nintendont has a virtual memory card feature which I use - you must remember to enable it on the games settings in your loader Not sure if nintendont supports GBA accessories, it does however support using the classic remote in gamecube mode so saves having to buy the (collectible and thus overpriced) wavebird Jun 30, 2021 · what nintendont version are you running? also maybe your memory cards are too big and nintendont doesnt recognize the second one since there is no memory left, take a picture of your nintendont settings. net - The Independent Video Game Community From there you can download the latest Nintendont, format your SD card, add display options to your game, GENERATE A NEW CONFIG FILE FOR NINTENDONT, and most importantly ADD MEMORY CARD EMULATION TO YOUR SPECIFIC INJECT. Feb 8, 2025 · 2 Oct 6, 2024 spiderman1234 Hacking Homebrew Gamecube Black Screen and "Initializing Virtual 251-Block Memory Card" freeze on USB Loader GX and Wiiflow And Wii Lag JuniorGamer3 Jan 20, 2025 Nintendo Wii 3 Feb 3, 2025 Your virtual memory card is most likely full. Oct 5, 2024 · Similar threads nintendont stuck in initializing virtual memory card Shgofc Apr 6, 2024 Nintendo Wii Replies 5 Views 2K Nintendo Wii Apr 7, 2024 CMDreamer T WII Mini with ONLY SD CARD mod issues theneogeo Sep 2, 2024 Nintendo Wii Replies 0 Views 284 Nintendo Wii Sep 2, 2024 theneogeo T Jul 17, 2019 · Yes, there is a feature that already allows using individual memory card files per game, but that essentially limits it to only 2 slots, and also doesn't allow multiple games on that other card. Mar 22, 2021 · Im new in all of this and im getting this error, im using Nintendont on Wii SD and storing the games on the USB and trying to play them with USB Loader GX but it never passes from "initializing virtual 251-block memory card" and the opti Apr 27, 2025 · So, I can't test this right now but I wanted to ask about something with Nintendont regarding memory card emulation, specifically how settings work in relation to existing files. You can tell that this has happened if multiple save files seem to have no data in them in file explorer. However, the game settings of Eternal Darkness (Europe) are not saved in the Memory Card. So if you're anything like me, you have a newer Wii or a Wii U, right? That's why you came to this thread in the first Mar 4, 2025 · Don't ask me how, but I managed to corrupt my Gamecube memory card using GCMM. New comments cannot be posted and votes cannot be cast. 5. For example: Could a friend and I get the memory card file from Nintendont and trade them over Discord? And then put them in a virtual Slot B to experience each other's Animal Crossing (GC Mar 19, 2024 · 0 Jun 22, 2024 TofuJam Hacking Homebrew Gamecube Black Screen and "Initializing Virtual 251-Block Memory Card" freeze on USB Loader GX and Wiiflow And Wii Lag JuniorGamer3 Jan 20, 2025 Nintendo Wii 3 Feb 3, 2025 Edit: Okay, some progress has been made. Sep 23, 2024 · If you still want to check anyway, you can use HIDTest to determine whether or not your controller will be detected and work with Nintendont. An you're booting it from the same SD card? There isn't an icon for Nintendont, it's just a black box. I made sure that the MC emulation feature was turned on in Nintendont with the same settings (251 blocks, and the other two settings turned off). Locating and Accessing Nintendont’s Configuration Nintendont’s configuration is typically managed through a Nintendont. Kinda make Nintendont an essential homebrew application. Then when you get to the menu after that, press B to go into settings, and there should be a setting where you can turn the emulated memory card off. USB GameCube adapter for the Wii u 6. And you can still use your GC controllers, memory cards and accessories with it, and you have a much easier way of getting Progressive Scan compared to a real GameCube (and you can force it to most games that lacked the option, even PAL games if they have 60Hz option!). This software allows you to easily access your GameCube game library and enjoy them on your Wii or Wii U without the need for a physical GameCube disc. (Use either FAT32 or exFAT. Transferring SD cards with Bootmii ISO installed. In autoboot mode, whatever is initializing Nintendont (the forwarder) passes the NIN_CFG bytes as an argument, and Nintendont copies those bytes into a memory block that is the same size as the NIN_CFG struct. Aug 30, 2021 · I attempted to utilize the virtual memory card feature in Swiss today. Jan 26, 2025 · Is it possible for Nintendont to create, or recognize, an emulated Memory Card for Slot B? I want to transfer my Physical Memory Card saves to my virtual one, but I can't find the location of the virtual one. As of 5. I’m pretty sure you can change the virtual memory card block size in the settings for nintendon’t. I had this save before, I actually used a couple of the ones their! Works quite well, Melee had strict conditions to unlock some characters, Primarily ganon and mewtwo lol Nintendont is a Wii homebrew project that allows you to play your GameCube (GC) games on a Wii or vWii on Wii U. The Wii and Wii U SD card slot is known to be slow. raw card for use with Nintendont as an emulated card. Nothing is crashing seemingly it just gets stuck on that screen. But I don't know how to get Memory card B, for stuff like Animal crossing and what not. Before launching the game (if you don't have it auto boot), hit B when it says B: Settings in the top right and find memory card emulation. Aug 11, 2010 · I'm using Nintendont on my Wii and using a virtual memory card for my GameCube saves. You can either save in-game, which writes the data to a virtual memory card file and works basically just like it does on the console itself. The data will be saved to your SD card (emulating a GC memory card) You’re done! We would like to show you a description here but the site won’t allow us. Is there a way to save my game file or is it lost forever? Also why does this happen? I was running the virtual memory card 59 blocks, is Dec 19, 2017 · I don't know why, but after I updated it to v5. In the Nintendont config, put the saves in independent memory cards, that way you get a save file for each game, instead of 1. Mar 4, 2025 · Hey! As title suggest, my save file for Pokemon XD got corrupted all of the sudden x. Jan 15, 2025 · EDIT: occasionally it also gets stuck on "Initializing virtual 59-block memory card" which I could probably fix if I could actually get to the Nintendont settings Jul 4, 2020 · there is no update option on nintendont afaik. Sep 29, 2024 · I've established that Nintendont didn't like my USB stick 😅 I tried having a gc game in my SD card instead and it worked without issues. Where does nintendont create the . How can I transfer the save file from my gamecube memory card with all the stage and characters unlocked to the versions on the Wii's Nintendont similar to back in the old days when you could transfer save files from memory card to memory card? Only if memory card emulation is disabled, but yes it can read from physical memory cards. Any advice? Archived post. but when booting nintendont through cfgUSBLoaderv70r78 or USBLoaderGX, the settings are not saved at all and the game acts as if there is no virtual memory card at all. Put your SD card in your PC. For more information on Nintendont, you can read about it on the GBATemp page or their GitHub page We would like to show you a description here but the site won’t allow us. raw back onto your SD card for Swiss. to save settings you need to start a game withoput exiting nintendont so: 1-start nintendont 2- choose sd/usb 3-press b/1/whatever key to go to the settings 4- change the settings you want 5-press the b or whatever you pressed to enter the settings 6-choose a game from the list and start it, it will save the settings before starting the game. 4. Apr 27, 2025 · I am trying to transfer my save on the nintendont emulated mem card to a physical gamecube card? How do I do this? I have GCMM installed. Apr 29, 2025 · Mit Nintendont kannst du GameCube-Spiele im Wii-Modus der Wii U und auf der Wii von SD-Karte oder einer USB-Festplatte abspielen! Nintendont ist dabei kein Emulator, es konvertiert die Aufrufe an GameCube-Funktionen in Aufrufe an die entsprechenden Wii-Funktionen. I know there is a way to recover saves if I dump the RAW image of the card using GCMM, but I can’t dump anything if the Wii can’t read the card. Your best bet might be reformatting the card, or getting a Nintendo Memory Card. Then I go create one for OO Aug 10, 2025 · Wii U:GameCube games - Hacks Guide Wiki Like u/GuitaristTom said, you can either use real cards or emulated cards for each game, but not both. Also on a side note do the 1019 memory cards work on wii if wifi is off, and if I remove it after being saved, as I have heard wifi and keeping it in too long Sep 23, 2024 · If you still want to check anyway, you can use HIDTest to determine whether or not your controller will be detected and work with Nintendont. I will write up another guide for doing so with a virtual card using your save data. Any files that don't fit in the card will be silently ignored (but won't be deleted on save; files that are deleted by games will be deleted on disk, though. Here's how to do it: You will need: gcmm - GameCube/Wii Memory Manager Dolphin The problem was I started the game with only 59 blocks configured and so a 59 block memory card was created. Aug 29, 2024 · good suggestion for wii sdmemory card for running Nintendont. I'm using a USB3 128GB SanDisk as fat32 32k clusters. Turn that on and it creates a virtual memory card on a game by game basis and saves to your SD card. I used Melee's debug menu which is a bit farfetched, as the menus don't give much hints to their functions. Is virtual mem card emulation good on Nintendont? I played about 2 hours into wind waker with mem card emulation turned on. Lovely! Run through USB Loader GX etccheck for multi etc failed. Unlike the earlier DIOS MIOS, it loads games in Wii Mode rather than GameCube mode, which allows it to support additional controllers and brings several other enhancements. I added 15 games today to my external hard drive. Nintendont Nintendont is a Wii mode homebrew to play Gamecube games on Wii and WiiU vWii. I've tried deleting and reloading both the saves and the entire config for usb loader I installed Nintendont and it got stuck on Initializing Nintendont We've tried installing CIOs 249, 250, 56, 57 and 58 and were in the process of formatting the SD card and nothing has changed. Nintendont supports virtual memory cards so you don’t need a physical one. any suggestions? On Memory Card Blocks Size, select the size you want by pressing A until you get to the desired size (The max I recommend is 251 as any higher can have some compatibility issues with Nintendont) Oct 16, 2024 · Whenever I try to play an injected gc game everything seems to be going fine then "Initializing virtual 251 block memory card" FREEZE. raw from Swiss, open both in Dolphin and copy from the Nintendont memory card to the Swiss memory card and then finally place the . Any GBAtemp. raw files for Nintendont. Swiss on the GC and Nintendont on the Wii can both emulate a memory card. GCMM is a project started by dsbomb and justb, which is based on Askot's modification to add SD support to the mcbackup libogc example. GCMM is a GameCube Memory Card Manager. Jun 24, 2016 · Again, the virtual memory card area will be the same size as the memory card size setting. Can someone help? This is the same hard drive I use for wiiu game, Idk if that causes conflict but I would love a solution. You're welcome, some of those saves are from my real memory card too, check Adeka's link, he's the one that separated them in individual . Dec 24, 2021 · 3 Dec 19, 2024 The Real Jdbye Hacking Homebrew Gamecube Black Screen and "Initializing Virtual 251-Block Memory Card" freeze on USB Loader GX and Wiiflow And Wii Lag JuniorGamer3 Jan 20, 2025 Nintendo Wii 3 Feb 3, 2025 Mar 10, 2025 · You can also set memory card emulation from nintendont itself. For more information on Nintendont, you can read about it on the GBATemp page or their GitHub page Jan 22, 2025 · 1 Jan 24, 2025 cartergamegeek nintendont stuck in initializing virtual memory card Shgofc Apr 6, 2024 Nintendo Wii 5 Apr 7, 2024 How to use physical GC Memory card with Nintendont? I have a ton of saves for games I've lost (and plenty more space to spare, too) on the GC memory cards I have, so of course I'd like to use the actual cards instead of the emulated cards saved on my USB. Also I have the wiiu port of nintendont and I think I have MC emulation on by default. If you wish, you could always use something like GCMM to extract your animal crossing save from your memory card in . Aug 8, 2019 · Hello there. I added 3 GC games to my hard drive. Alternatively you could get a MemCard PRO GC, but that will cost more than just softmodding your Wii. ini file. If I don't, then it'll either hang at a nintendont screen with "initializing virtual memory card" or it'll just hang at a black screen. Is there any way I could view the saves inside the virtual memory card for Nintendont? I would like to be able to copy them, back them up, and other things. What has work well for you with Nintendont that you would suggest in the 64gb and up. (I had left and gotten back into the game a couple points so the memory card emulation did work for a bit) My saves for corrupted and I lost all my progress for the most tedious part of the game for me. Same issues. Initializing a memory card involves preparing it for storage by erasing any existing data and creating a file system. All programs like GCMM, USBloader GX and Nintendont are latest versions. iso"), even though I converted it using DMToolbox (and even tried Nintendont (sometimes misspelled as Nintendon't) is a GameCube USB loader for Wii and Wii U. Jan 22, 2025 · CoolD Jul 17, 2024 Nintendo Wii Replies 5 Views 2K Nintendo Wii Jul 25, 2024 Ouaz O HackingHomebrew Gamecube Black Screen and "Initializing Virtual 251-Block Memory Card" freeze on USB Loader GX and Wiiflow And Wii Lag JuniorGamer3 Jan 20, 2025 Nintendo Wii Replies 3 Views 304 Nintendo Wii Monday at 1:44 AM cartergamegeek Hey all, I recently softmodded a Wii so I can play backups of some of my favorite games, including GameCube games. May 7, 2022 · Hi everyone! I've been using the memory card emulation setting with a 251 block size on Nintendont for a while but when I started up Pokemon XG today, it said that the memory card in slot A has been corrupted and that it needs to be reformatted. It also seems that Nintendont needs it to be formatted using FAT32, so if you’re having problems, try formatting. Apr 26, 2015 · Nintendont has an option to use either an individual memory card image per game, a global memory card image for multiple games, or a real memory card inserted in Wii's slot A. I tried two different games in both games initially recognize the virtual memory card and slot a, but then say the memory card is corrupt. Mar 8, 2023 · What you can do is delete the virtual memory cards for those games off your USB drive, open Nintendont via the homebrew menu, change the virtual memory card size to 251 or 507 blocks, and launch those games to create a new larger virtual memory card for them. ) Jan 22, 2025 · So I have (I believe) an OEM gamecube memory card that I kept through the years, for some reason Nintendont wont read that there is data on it and ask to create one. so i have nintendont and am using USB loader GX. It's worked many times before this. Aug 10, 2024 · My virtual memory card is not being recognized through Wii VC. My other cards mount just fine. Creating a Virtual SD Card It is recommend to create one with size at least 1 GB for large homebrew apps, for example, Project M, and no more than 2 GB for best compatibility as some games don't support SD cards larger than that. So this feature would make it much more convenient than having to use a separate file manager every time to rename a memory card every time you switch. A feature of Nintendont is that it can create a virtual memory card on your SD card for your GameCube saves. Some save files may have been corrupted. Then you can import your dolphin save data into that virtual memory card. At first it would load to the option of SD and USB, but when I pressed "SD" it would just freeze and do nothing, like I pressed all the I own a 4mb memory card for the gamecube but it is not large enough to hold all the save files for the games I have loaded with Nintendont. Nintendont is not a modification or emulator. I have an old PAL Wii console and a physical GC 128MB (2048 blocks) Memory Card. Instead I got a message before launching the game about Nintendont initializing or launching the vrtual memory card, and a numerical progress of the card up to the size of the card in bytes. Jul 4, 2024 · morning_glory nintendont stuck in initializing virtual memory card Shgofc Apr 6, 2024 Nintendo Wii Replies 5 Views 1K Nintendo Wii Apr 7, 2024 CMDreamer Feedback Physical Memory Card Not being Read El_Salsa Jan 31, 2024 Nintendo Wii Replies 0 Views 477 Nintendo Wii Jan 31, 2024 El_Salsa [Error] Nintendont + WiiFlow Southpaw_Wusky May 16, 2024 You only need to save in one game if you use a single virtual memory card. For me, there is a memory card emulator option within Nintendont in the emulator options that you can cycle through on the Wii. I would like to see the ability to have a slot b memory card. Can anyone help? 5. Despite this, the recommended max size is 251 blocks per virtual card for maximum compatibility. Nintendont places memory card files in a folder called "games" located on the root of the same disk/partition that the game it's being created for is on. Most of these are on a single virtual memory card together, so not on a game-specific basis. It’s more like a bridge between an emulator and a virtual machine which runs Gamecube games natively. Hi there, I'm using an external hard drive with nintendont, but I want my saves to stay on my SD card, but on the nintendont page it says it saves on the same partition as the game. But today I made a new one Turok Evolution, when I choose it on the Wii U menu it shows the Wii icon as it's booting into vWii and shows where Nintendont is initializing the memory card, but then the Wii U It will proceed to work like an emulator does for carts - by making a virtual Memory Card file for every game you play. So, you've got a physical GameCube memory card or two and you want to import your saves into Nintendont virtual memory cards. 3U. Reply reply Foamtriangleman • Reply reply deadfracture99 • Press 1 on your wii remote and hit the button that says SD Card Reply reply DazzapSmashBros • Reply reply more repliesMore repliesMore repliesMore repliesMore repliesMore repliesMore replies Choice_Snarf • Reply reply Jan 22, 2025 · I was wondering, If anyone knew how to get Emulated memory card B. Hacking Misc How to get GameCube memory card manager on wii Nintendont MO35AB Nov 5, 2024 378 2 If i try to swap the virtual memory card save file with original safe file from GC- I always get the message that virtual memory card is corrupted. However, it still didn't work. Without memory card emulation, Nintendont runs beautifully. So I know that the virtual memory card is a thing in Nintendont and it works great. Mar 25, 2025 · Hacking Homebrew Gamecube Black Screen and "Initializing Virtual 251-Block Memory Card" freeze on USB Loader GX and Wiiflow And Wii Lag Nintendont has an option to use either an individual memory card image per game, a global memory card image for multiple games, or a real memory card inserted in Wii's slot A. Credit to this comment in particular. I can boot up nintendont but it just says I don't have a memory card. I have all the necessary files and my Wii is 4. I just mean to get to a point in the game where it lets you save your game, and then when you do, Nintendont will create a virtual memory card with your games save info in it. But there's two memory card slots on the Wii, is there a way to enable Slot B and put in a custom virtual card essentially. USB flash drives are known to be problematic. Can all region savegames coexist on the Nintendont virtual memory card? I'm asking this because I want to play and In the Nintendont menu there should be a virtual memory card option. It cant even find my SD card when formatted to FAT32. raw memory card? Thanks. So I got my usb hard drive today and after following tutorials got the USB loader GX along with Nintendont working like a charm for both Wii and GameCube games. GameCube/Wii Memory Manager is an application to backup Nintendo GameCube savegames. If you're using an SD card and are having performance issues, consider either using a USB SD reader or a USB hard drive. I updated USB Loader GX and Nintendont to their latest versions. I've never seen or heard of a 507 block memory card but those others were common first-party sizes. Thank you! Oct 16, 2019 · I also tried deleting the memcard file, then it freezes on 'Initializing virtual 251-block memory card 2048 of 2048 KiB written' I've tried moving games to NAND to rule out the hard drive, and tried different SD cards. Then, I managed to get luigi's mansion running and create a virtual memory card and run the game. Nintendont through WiiFlow, using a physical memory card The master modpack of WiiFlow created by Abz includes Nintendont which is a fantastic GameCube loader. Hi, I recently added some GameCube games to my usb drive and after i tried playing any game in nintendont, I get the message “cannot create memory… Jun 24, 2016 · you sure your sd card isnt locked? also are both your isos and nintentendont app are all on SD? the recomended setting is maling nintendont have 251 blocks and multi off that way it creates a single memory card for each game wich is much safer than having a multi memory card where if one save corruts it will kill all your saves. . What?! Run Metroid prime, it works. if i launch from nintendont the game will work fine but if i launch from USBGX it freezes at the " initalizing virtual 251 block memory card" it says 2048 of 2048 kiB written but stays there. SD card is 2GB Toshiba also 32k clusters. iso). This also makes it easy to backup your saves if you want, since the file Nintendont makes can be copied over to a computer. You can also do a "save state" which is basically like hibernation mode on a laptop. How is this possible? What am I missing? Aug 4, 2024 · You still need a normal memory card to save games to (or use a virtual memory card by playing your GameCube game on Wii or Wii U using Nintendont). if Wii Memory Card Troubleshoot Creating Virtual Memory Card for Game Saves Full video here: https://www. Nov 5, 2014 · That's how it saves. But my wii games work with the USB stick though. Shutdown: Exits nintendont and returns to the loader. What you've got to do is create a copy of a successful game save and keep it somewhere safe, then you take a picture of all the failed save on your usb. okay, after booting Melee, shutting down the system and booting nintendont again, it saved the settings and detected a newly made virtual memory card. Are some games sensitive and need different settings to work properly? Only thing I changed was disabling the virtual memory card Physical GameCube memory cards to take saves from. I have "Emulate Memory Card" OFF and double checked, but when I play games I don't have save files for it writes it on the The goal is to ensure Nintendont knows precisely where to create and access the virtual memory card files that mimic the physical GameCube memory cards. A flash drive or HHD formatted into FAT32 mode to hold games. Any ideas? I’m willing to take a hardware route if necessary as well. gci format and Dolphin’s save card manager to place it in a . It pauses at 1344 kbs written then goes to 2048 of 2048 and just stays there. Mario sunshine, F Zero, nope. Jul 14, 2024 · This article provides a step-by-step guide on how to initialize a memory card, including different methods depending on the device and operating system you are using. This It's been a long time since i'm out of touch with wii u hacking scene, can someone tell me if it is safe to update to 5. Also nintendont is not an emulator, its like a bridge between gc calls and wii cpu/gpu so no its not an emulator. Does anyone know how to change where it saves to? Nintendont works fine, loads games, creates memory cards. We reinstalled Nintendont on the SD card as well. youtube. Aug 1, 2025 · Hi, I just noticed some strange behavior of Nintendont when using IPL files for the boot animation and native controller setting in conjunction with virtual memory cards (vmc). I can now launch GC games from usb loader, but only if I have the virtual memory card turned off. net. But here’s the thing, on my Wii games saves from previous files do work, however with GameCube games like Paper Mario and Tales of Symphonia my old saves won’t show up and yes the memory card it is inserted on the Wii memory card So I just saw this video about an upcoming memory card replacement unit. raw from that and the . Re-formatting the sd card will fix this and it might fix the issue of your games not showing up. Apr 27, 2025 · Hi, I am having issues with this loader. We would like to show you a description here but the site won’t allow us. " After removing the microphone, Nintendont works again. When I boot it up with the memory card plugged in, if I try to copy a save to There are two ways to "save" in Dolphin. Both will need to be plugged into a Wii or GameCube so you can copy individual saves to the smaller memory card. 480 it keeps crashing. Especially for your case you have to enable Memory Card Emulation. I keep getting stuck on the Initializing virtual 251 block memory card screen on usb loader gx. As I was tryi Jul 1, 2014 · DISCLAIMER: There have been some issues with running games with an actual memory card. I deleted the save file and started the game again, Nintendon't created a new memory card with 251 blocks. Moved to a 32GB USB3 SanDisk with 32k clusters. According to their website, it lets you make multiple virtual memory cards, with the sizes being 59 blocks, 251, 507 and 1019 blocks. 2 Gamecube Memory Cards 1 being the lowest memory possible because you will be copying this card every time. Suloku has updated the code to newest libraries to port it to the Wii system, and what I find more important: restoring savegames now I've seen helpful comments throughout this sub that guided me to this solution, but I thought I'd post about the process I used from start to finish. My guess is Nin Mar 10, 2025 · I have made around 60 gamecube injects and they were all tested by me and worked. I know there is a file for the card itself, but is there any way to get just the save files that are on the card? Nintendont Nintendont is a Wii mode homebrew to play Gamecube games on Wii and WiiU vWii. With Nintendont you can create virtual memory cards, but it has its limits. Mar 4, 2025 · My Wii won’t even mount the Memory Card. In summary, you will need to use a second storage device so you can store apps on I've had an issue where the used up space of my sd card reads as 32gb but i only have say 16gb of content on the sd card. I’m just stuck at this point. I find it hard to find sd cards most of it is all microsd with sd card adapter. In particular, they seem to be saved Nintendont has support for virtual memory cards that are saved to an external storage device, from sizes of 51 blocks up to 1019 blocks. x I tried running it directly from Nintendont and still says corrupted. Every time I boot a GameCube game with a memory card inserted into slot A, the game says no memory card inserted. ) Aug 1, 2023 · USBLoaderGX would be using Nintendont I assume so you'd need to take the . I am looking at the settings and have some questions about what the different options mean for memcard emulation. I have emulated memory on for my SD card. 7. You must use disc images on a USB drive or SD card, GC discs don’t work on the Wii U. An SD Card or USB Drive with at least 2 GBs of memory (in order to store SD Remix and Nintendont). Since then, Nintendont get stuck when the program tries to create a memory card on my USB external hard drive. Oct 5, 2024 · Third party memory cards have been known to conk out with the GameCube. And even if that were the case, it should still be able to update the save files I already have. Any suggestions? Do I need to put a folder somewhere on my SD card? Do I need a certain amount of space on it to do this? Should I change the size of blocks to a Go into Nintendont itself, not usbloadergx, and then choose a storage medium, it doesn't matter which one you choose. 0-16891, Dolphin can automatically generate SD cards if you set a specific folder, and it will automatically determine the size during this process. As I tried to make an Nand backup, it said that there was no space in the SD card for the backup. What Memory Card can I use for GameCube? Would it work on a vanilla Gamecube? The problem is it isn't a memory card, and can't be used as one on a stock GC or Wii. It's weird, because it still launches gamecube games directly in nintendont, as well as in the other wiiflow menu that I have to use my wiimote for. Anyone else had this happen? My GC memory card apparently got damaged, so I figured I'd use this handy feature. I was being impatient and used a SD card from my 3ds to download bootmii as an ISO on my wii. It would be Dec 5, 2024 · i one have memory card i was thinking if can load game in memory card in my nintendont wii homebrew View attachment 402679 will you help me? Insert your SD card in your PC, open the WiiVC injection tool, switch to GC injection mode, and look for a button to change the Nintendont settings (I believe it might be called nconfig or something along those lines). Swiss configuration settings are saved to my SD2SP2. But when I load a game up, it crashes at "init CARD". Discussion about Nintendont memory card issues and solutions for GameCube games on GBAtemp. If a game already as an emulated memory card for it, and that memory card's size is let's say 251, but the settings Mar 19, 2021 · Boot the game with IPL enabled to format the memory card using the GameCube's memory card manager Any help is greatly appreciated, as I really don't know what to do at this point. com/watch?v=eof3M9wQ8-E Follow me on Twitch: You have to load up Nintendont through the Homebrew Channel and set the configs for the SD card (that's where it reads them from). This Heya everyone! I'm not sure if nintendont can do it, but today I was trying to make the virtual memory card in (slot A) connect with a real memory card in (slot B) in Animal Crossing. You can choose the size of the memory card as well I believe. A GameCube controller and Wiimote 5. Nintendont stuck before loading a real disc Pretty much what the title says, works fine when loading an iso file, but when I try to load a real GameCube disc, it gets stuck at "creating memory card". xff horvca dvhckut koahv fhunj yifx fkg clbv jzuz crzya